Black Cat Crashing
Whenever I try to start up Black Cat it crashes.
Crash Report:
Application has crashed: access violation
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Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
KERNELBASE (???) SleepEx
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
ntdll (???) RtlAllocateHeap
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Current thread: Main
Script stack:
_serialize_to_script() @mods/BeardLib/Classes/Managers/FileManager.lua:44
_get_instance_continent_data() core/lib/managers/coreworldinstancemanager.lua:242
prepare_unit_data() core/lib/managers/coreworldinstancemanager.lua:250
original() core/lib/utils/dev/editor/coreworlddefinition.lua:303
_insert_instances() @mods/base/req/core/Hooks.lua:288
parse_continents() core/lib/utils/dev/editor/coreworlddefinition.lua:286
WorldDefinition_init() core/lib/utils/dev/editor/coreworlddefinition.lua:44
WorldDefinition_init() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:10
init() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:10
init() lib/utils/dev/editor/worlddefinition.lua:6
new() core/lib/utils/coreclass.lua:35
init() core/lib/utils/dev/editor/worldholder.lua:49
new() core/lib/utils/coreclass.lua:35
init_game() lib/setups/gamesetup.lua:684
core/lib/setups/coresetup.lua:422
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System information:
Application version : 1.117.74
CPU : AMD Ryzen 7 3700X 8-Core Processor (8 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
DirectX : 12.0
GPU : NVIDIA GeForce GT 710 / nvldumd.dll[27.21.14.5671]
Language : english
Memory : 16310MB 540KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : NVIDIA Corporation (HP 24mh (NVIDIA High Definition Audio))