meu payday ta dando erro
Application has crashed: C++ exception
[File] Cannot read from file "D:\SteamLibrary\steamapps\common\PAYDAY 2\assets\9cc821d965f3946d.bundle" => error code 998: Acesso inválido ao local de memória. (d:\jenkins\shared-workspace\diesel\engine\dieselx\dieselx\blobs\../utility/Archive.cpp:2470)
SCRIPT_STACK
WorldDefinition_load_continent_package() core/lib/utils/dev/editor/coreworlddefinition.lua:184
WorldDefinition_load_continent_package() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:93
_load_continent_package() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:93
parse_continents() core/lib/utils/dev/editor/coreworlddefinition.lua:263
WorldDefinition_init() core/lib/utils/dev/editor/coreworlddefinition.lua:44
WorldDefinition_init() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:10
init() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:10
init() lib/utils/dev/editor/worlddefinition.lua:6
new() core/lib/utils/coreclass.lua:35
init() core/lib/utils/dev/editor/worldholder.lua:49
new() core/lib/utils/coreclass.lua:35
init_game() lib/setups/gamesetup.lua:684
core/lib/setups/coresetup.lua:422
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
-------------------------------
Current thread: Main
Script stack:
WorldDefinition_load_continent_package() core/lib/utils/dev/editor/coreworlddefinition.lua:184
WorldDefinition_load_continent_package() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:93
_load_continent_package() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:93
parse_continents() core/lib/utils/dev/editor/coreworlddefinition.lua:263
WorldDefinition_init() core/lib/utils/dev/editor/coreworlddefinition.lua:44
WorldDefinition_init() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:10
init() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:10
init() lib/utils/dev/editor/worlddefinition.lua:6
new() core/lib/utils/coreclass.lua:35
init() core/lib/utils/dev/editor/worldholder.lua:49
new() core/lib/utils/coreclass.lua:35
init_game() lib/setups/gamesetup.lua:684
core/lib/setups/coresetup.lua:422
-------------------------------
System information:
Application version : 1.115.65
CPU : AMD Ryzen 3 2200G with Radeon Vega Graphics (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
DirectX : 12.0
GPU : AMD Radeon(TM) Vega 8 Graphics / aticfx32.dll[30.0.13025.5005]
Language : english
Memory : 6071MB 452KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Alto-falantes (2- High Definition Audio Device))Application has crashed: C++ exception
[File] Cannot read from file "D:\SteamLibrary\steamapps\common\PAYDAY 2\assets\9cc821d965f3946d.bundle" => error code 998: Acesso inválido ao local de memória. (d:\jenkins\shared-workspace\diesel\engine\dieselx\dieselx\blobs\../utility/Archive.cpp:2470)
SCRIPT_STACK
WorldDefinition_load_continent_package() core/lib/utils/dev/editor/coreworlddefinition.lua:184
WorldDefinition_load_continent_package() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:93
_load_continent_package() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:93
parse_continents() core/lib/utils/dev/editor/coreworlddefinition.lua:263
WorldDefinition_init() core/lib/utils/dev/editor/coreworlddefinition.lua:44
WorldDefinition_init() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:10
init() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:10
init() lib/utils/dev/editor/worlddefinition.lua:6
new() core/lib/utils/coreclass.lua:35
init() core/lib/utils/dev/editor/worldholder.lua:49
new() core/lib/utils/coreclass.lua:35
init_game() lib/setups/gamesetup.lua:684
core/lib/setups/coresetup.lua:422
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
-------------------------------
Current thread: Main
Script stack:
WorldDefinition_load_continent_package() core/lib/utils/dev/editor/coreworlddefinition.lua:184
WorldDefinition_load_continent_package() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:93
_load_continent_package() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:93
parse_continents() core/lib/utils/dev/editor/coreworlddefinition.lua:263
WorldDefinition_init() core/lib/utils/dev/editor/coreworlddefinition.lua:44
WorldDefinition_init() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:10
init() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:10
init() lib/utils/dev/editor/worlddefinition.lua:6
new() core/lib/utils/coreclass.lua:35
init() core/lib/utils/dev/editor/worldholder.lua:49
new() core/lib/utils/coreclass.lua:35
init_game() lib/setups/gamesetup.lua:684
core/lib/setups/coresetup.lua:422
-------------------------------
System information:
Application version : 1.115.65
CPU : AMD Ryzen 3 2200G with Radeon Vega Graphics (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
DirectX : 12.0
GPU : AMD Radeon(TM) Vega 8 Graphics / aticfx32.dll[30.0.13025.5005]
Language : english
Memory : 6071MB 452KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Alto-falantes (2- High Definition Audio Device))
------------------------------------------------------------------------------------------------
BR : meu jogo ta dando esse erro toda hora alguem sabe oq pd ser?
EN : my game is giving this error all the time does anyone know what can be?
Non Fudge Tolkien replied to meu payday ta dando erro January 10, 2022 @ 2:24:54 pm PST
Non Fudge Tolkien replied to meu payday ta dando erro January 10, 2022 @ 2:24:54 pm PSTja tentou sem mods?
Daniel replied to meu payday ta dando erro January 10, 2022 @ 2:26:08 pm PST
Daniel replied to meu payday ta dando erro January 10, 2022 @ 2:26:08 pm PSTsim , mas infelizmente n roda nem o hoxton breakout ja tentou sem mods?