Kinda disappointed that endless mode doesn't allow for endless expansion.

I mean- The whole gimmick of this game is expanding a growing path instead of having a preset map. I understand if it's a difficulty thing- If an actually infinite path would just be too easy, as the enemies have to travel further and further to make it to your tower, and you get more and more resources with each expansion, from trees to graves which can earn you money, to mines to strengthen your tower and shrines to build universities to study them.

But why not as like, an alternative game mode type of thing? Sort of like the challenge modes, but making the game easier- And as such, probably turning off some of the achievements, and reducing experience points gained from playing. (Well, any achievements and exp past wave forty five as before then there wouldn't really be a difference).

If nothing else, I'd love to see what sort of wild, endlessly branching maze Splitsville would make when paired with this. Half of the fun of a game can be just messing around and seeing just how far things could go, so why not allow for it?

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