Scrolls
Overview

Scrolls is a strategy collectible card game, independently developed by Mojang, which aims to combine elements from trading card games and traditional board games. Scrolls was originally conceived and developed by Jakob Porsr, who along with Mojang founder Markus Persson, intended to create a type of game that was currently missing from the market.

Scrolls is developed by Mojang and published by Mojang. The release date for Scrolls is 2013-06-03.

Some Scrolls Statistics

Scrolls has been mentioned in 122 news articles and blog posts. The first time it was mentioned in an article was on Apr 21, 2020 and the last time it was mentioned was on May 29, 2023 . The length of time this game has been mentioned in articles is 3 years, 1 months, 7 days, 10 hours, 46 minutes, 59 seconds.

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Scrolls Discussion Oldhammer's Decay Guide
I'm not the greatest player. Never been beyond 1600, mostly because I'm always trying new things because; fun.

But I have played over a thousand games, maybe close to 2000, I'm not sure, I'm away from my game computer, so I've learnt a thing or two and I've been playing almost exclusively Decay (splash) decks and I've used most Decay Cards.

So, Decay has come out, let's see how it works in the cold, lonely world of the pretend Beta.

Overall, I like it. It also seems to be the comeback King. I forget the number of times I've won despite being 2 idols down.

The thing to be wary of with Decay is the urge to not build up the resource. It has many strong, low cost cards and the temptation, perhaps more than with any other resource apart from growth, is great to keep saccing for cards. Try to avoid this. Even so, you rarely need more than 7D, especially with splash decks.

vs Decay

Nothing funnier than when two decay players are desperate not to kill their oppo's creatures. So far I've discovered that Decay Splash is much stronger than mono-decay.

vs Order

Tough this, you get enough poison, curse and damage out, the structural integrity of the Hon Gen Pack is destroyed. Also, Waking Wall is somewhat nullified because of Decay's direct idol damage and because it becomes a Searing Shackles and Mire Curse target. Even the fearsome Mangonel plus Speed Combo can actually help certain Decay Builds. On the other hand, if it floods the field early enough, it can be hard to clear the board before you get stomped.

Problems can come from Purification, but they only get three a deck...

Vs Growth

Is brutal if you survive any initial rush. All those potential death effects... Yummy. I advise using Searing Shackles as a unit remover/controller as structures aren't often enough played or are nullified by them. Even Quake is a boon to Decay if the right tokens are in play. Rally is the worst card to seen played, if you aren't defensive enough. Also, Godhand, natch, but hopefully you've been taking out his creatures.

vs Energy

This can be tricky, but Searing Shackle loves all those structures and Puppet Soldiers can be used tactically to prevent Incendiaries being used against other structures. Removal cards are also tricky, but again if you plan for it and have enough death effect units in play, it can actually be a boon. Energy is also slow to build up and Decay is very good against slow decks. Also, those lobbers are Decay's Fifth Column.

Amnivore

A great way to increase card draw. Admittedly injures your units, but there are plenty of counters to that (Scavenger Construct, ect) Also good on beefy creatures such as Iron Golem or even Mortars.

Arthritis

Ok, you need to be damaged to get the effect, but since Decay doesn't mind if it's creatures die, that's not as much as a problem as it would be in other resources. It will actually help get rid of your small creatures for the death effects.

Atrophy

Yeah..... No. The only reason to play this is to show your inexperience or that you are using a pre-con deck. Sure it can stop a big creature for one attack... but that's it. Sitting there like a turd in a picnic, taking up other card's room. Nope.

Bitter Root

I wouldn't rely on this to block much, its low health wouldn't stop an arthritic gravekin. On the other hand, as part of a poison focussed deck that has several miasma wells... It also has a nice synergy with Rigged in ensuring that even a big critter thinks twice about rushing at it. Still, remains weak against Energy.

Blightbearer

I like to position him between two puppet soldiers, giving my opponent the choice of instant or slightly delayed destruction. Also has a nice synergy with Poison and Suicide decks.

Brain Lice

One of my favourites. The fact you can use it on your own teenies means you get to control death effects and don't lose a card. Can be particularly nice when used on a creature next to unit with Aminovore. Also good on the enemy when used with other poison effects.

Cluster Hex

Never really used it. It would be a great addition to a poison deck, or maybe splashed in something with lobbers.

Cursemonger

Targetted double damage effects are always nice. Works nice with Witchdoctor as is a human and carries his own beefy attack.

Damning Curse

A cheap Violent Dispersal that also helps in Suicide decks. What's not to love?

Draining Mist

Never used it. Never felt the need. Perhaps this can be used in a new type of delayer deck with other delaying cards. Interesting. But it's nearly always better to destroy than delay and Decay really likes the destroy option.

Energy Syphon

Love this cards. Ramps up the energy, making the big Energy cards playable in a two tone deck. Also helps in suicide decks and making oppo counters less threatening. Super. Suicide fan's fun fact: Thundersurge and VD can affect your side too.

Grisly graft

I had some bad experiences early on when I sacrificed three good creatures for one good creature. Needs some care in it's use. Can't argue with its value in Witch Doctor and Suicide Decks as well as with Harvester.

Hex Marks

3 extra idol damage is nice, but not much in Decay goes for idols directly. One for the splash decks, I think. Could be put on Decay's big boys, but do you want to waste a card slot on situational icing?

Husk

Cheap chump blocker. Will come into its own when we get more undead creatures.

Ilmire Hunter

Insta-kill! Use with transpo and flip to get rid of large creature threats. Suffers from the fact that only inexperienced players put their dangerous critters out in the open, so you mostly end up taking out chump blockers. Still good, but not great.

Ilmire Rot Entire

Gets bigger when chumps around it die. Most players won't let it get so big, but it will have it's moment. Naturally, a must have in suicide builds.

Ilmire Witch Doctor

Decay's super man. Keeps board presence if surrounded by humans. A delayer that actually works and with his own powerful ranged attack. A must have in mono-decay.

Infectious Blight

Decay's slow board clearer (though can speed up very nicely if played multiple times and with miasma wells and curses).

Infected Gravelock

Asking for Dryadic Power being used on it. Small creatures will avoid it in case it gets hasted. Sure it can't move, unless you give it a Roasted bean potion or New orders or transpose it, etc...

Lifestealer

Haven't got three yet, so not used it. Seems to me would work best with other dangerous units around it, otherwise it will be blitzed by removal spells.

Languid

Nice card. Reduces damage to you and draws a card. Not a lot else to see.

Loyal Darkling

Suicide build's darling. Can't be stopped, except with Pushback.

Lumbering Muckhead (Harvester)

Fabulous card. Of course, it's weakened if your oppo is playing a low creature deck, so you can't risk playing it if you are also playing few creatures. Can be used with Grisly Graft to bring the countdown to zero and increase it's damage

Mangy Rat

Pretty weak, but packs a big punch. Use either in a rat deck or suicide deck. I can't recommend it for anything else.

Miasma Well

Essential to poison builds. Benefits from being ignored by inexperienced players. Suffers from not being ignored by good players. Three on the table is evil and can wreck your opponent's day.

Mire Curse

Good for combinations that require bunched creatures, that don't get death effects, such as Hon Gen. Can be played around. May also be forgotten by your opponent if played early and he isn't concentrating.

Necrogeddon

Never used it, because I have been hunting other cards. Obviously useful if you have a lot of creatures on the board. Hard to play though. You've probably been planning sundry ways to suicide your chumps for death duties, so you may not actually have many creatures to use it on, so It makes it less good than God Hand. I've seen it wreck my day, but more often I've seen it fall flat. Think carefully about using it.

Edt: Works really well with totem of suffering and Loyal Darkling

Oblivion Seeker

Just got my three, so am going to be trying it out. Getting two cards for the loss of one is nice. Being ranged protects it from spiky. Can be targetted by some of your own spells too.

Pestis

Essentially a situational buff. Best in rat decks for obvous reasons, but not bad without them. Pity the increased attack requires weak creatures to stay alive, which goes against the spirit of most decay decks.

Pillar of Disease

Three in a row would be nice, taking care of most mid/low level threats. Would need a specialised deck to get the best out of it.

Pillar of Fatigue

Did try this in a 'denial of service' type deck. That was a failed experiment. I'd only use this in zero creature decks.

Puppet Soldier

Best card evah. Tricky lobber? Put it in its way: dead. Use it with nutrition, tick, any other non-choosy removal spell to clear a line. Or use it as the ultimate chump blocker, making your opponent sacrifice at least one creature if he doesn't have many removal spells (growth). Also can give

Other Items in Pages

[video] Scrolls Gameplay Walkthrough Part 1 - First Look (By Mojang) Beta
New Scrolls Gameplay Walkthrough, taking a look at Mojang's newest game since creating Minecraft. https://www.youtube.com/watch?v=Zt3Dsw6TdpQ ..
About Scrolls
Scrolls is a strategy collectible card game, independently developed by Mojang, which aims to combine elements from trading card games and traditional board games. Scrolls was originally conceived and..
Scrolls Discussion Scrolls Cup All Stars: Energy
Hey everyone,Somehow today I managed to beat Nrp123 3-1 to win the ESL Scrolls Cup All Stars: Energy tournament. I am making this post to share with you my deck list and a few thoughts on my choices f..
Scrolls Discussion How Infinity wars Drafting could affect Judgement?
Ok... Since my last thread was doing well, but you didn't really listen very well to my ideas.Soon this time is more proper. After playing some drafts on Infinity wars' new feature: Rift runs. The gam..
Scrolls Discussion Re: How Infinity wars Drafting could affect Judgement?
I prefer having a set number of games instead of a set number of losses. Even as a player you averages about 4 wins in a judgment run, i think it is simply more fair to stop after 5 games. So that a..
Scrolls Discussion Re: Just bought scrolls...
Wish I saw this post earlier, just gave mine away to someone on reddit. Hope you find another.Statistics: Posted by TravellingFool Today, 09:50..
Scrolls Discussion What to buy >_>
im @9k gold and not sure what to buyi have a full energy deckpls help ^_^Statistics: Posted by Amateur Today, 16:23..
Scrolls Discussion Re: What to buy >_>
Magpieman wrote:Need a bit more info to be able to give you advise. You have 3 of every energy scrolls and no scrolls from any other faction?If it is something similar to this, i would recommend a pre..
Support Can't challenge my friend!
I gave Scrolls to a friend and I can't challenge him because he has blocked challenges. The problem is that he can't unblock Help Statistics: Posted by Verzuvius Today, 15:45..
Support Re: Can't challenge my friend!
As Nenan said, open the chat window. It should be on the bottom right (just left of all the names). There are two symbols, one for trade and one for challenges. Click it so it lights up.Statistics: Po..
Scrolls Discussion sugggestion: craft your first precon cards into higher tiers
Today i decided to craft some tier 2 scrolls since i had 9 kinfolk veterans (t1)turns out 2 of them were from my precon deck and you cant sell them or craft them into higher tiers. Now as a person wit..
Scrolls Discussion Re: Moving to Hearthstone for awhile
I believe this has to do with the slow development of Scrolls. It's a small team, so improvements don't arrive quickly. I also wish the matches were somewhat quicker. And Mojang is working on it.I kno..
Scrolls Discussion Re: sugggestion: craft your first precon cards into higher t
Just to let you now that some people DO care, this annoys me too Statistics: Posted by Nenananas Yesterday, 23:31..
Scrolls Discussion Just bought scrolls...
expecting a second key so I'd be able to play with a friend only to realise that buying a new copy doesn't grant the gift key :/If anyone could spare a key that would be greatly appreciated!Statistics..
Scrolls Discussion I really never thought it was OP...
That is, until today.Was in a Judgement match. Played super well, opponent wasn't really doing anything, I dominated the board. This was a clear win.Suddenly... Quake.Wasn't expecting it in Judgement ..
Scrolls Discussion Re: Totem of Fatigue
Don't forget eager scryer.Statistics: Posted by davidslain Today, 16:08..
Scrolls Discussion Re: I really never thought it was OP...
You're looking at it like it's immposible to play around quake (And you're not the only one that thinks so...)Quake is a card that is only good if you let it be. if you're opponent hasn't played not e..
Scrolls Discussion Moving to Hearthstone for awhile
As the name of this topic says I have decided to move to Hearthstone. I had fun playing Scrolls but it just got too booring for me. Don't get me wrong I love Scrolls more than Hearhtstone but I think ..
Scrolls Discussion AI weaknesses
Hi, the AI seems to play quite good at hard level but there is a behavior that is there since the begin that prevent the AI to perform really well: it is too much defensive and always privilege the ..
Scrolls Discussion Re: AI weaknesses
Haha yes I remember the AI buffing my unit once.I remember that the AI would not protect the most strategic units, e.g. let me kill his wings captain because it put the captain in the front.Statistics..

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id: 92
uid: b58RI
nice_uid: scrolls
insdate: 2017-12-12 01:17:37
title: Scrolls
additional:
category:
image_uid: scrolls
overview: Scrolls is a strategy collectible card game, independently developed by Mojang, which aims to combine elements from trading card games and traditional board games. Scrolls was originally conceived and developed by Jakob Porsr, who along with Mojang founder Markus Persson, intended to create a type of game that was currently missing from the market.
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url: https://scrolls.com/
game_type: Strategy
genre: Fantasy
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publisher: Mojang
developer: Mojang
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release_date: 2013-06-03
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domain: http://scrolls.mmmos.com/
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views: 4662
wiki: https://en.wikipedia.org/wiki/Scrolls_(video_game)
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Scrolls

overview

Scrolls is a strategy collectible card game, independently developed by Mojang, which aims to combine elements from trading card games and traditional board games. Scrolls was originally conceived and developed by Jakob Porsr, who along with Mojang founder Markus Persson, intended to create a type of game that was currently missing from the market.

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https://scrolls.com/

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Strategy

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Fantasy

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2013-06-03

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wiki

https://en.wikipedia.org/wiki/Scrolls_(video_game)

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